To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Why The Good Dinosaur Delay And What Has Changed

November 19, 2014, 12:36 PM

http://www.slashfilm.com/good-dinosaur-delay-peter...

A director swap, a 18 month delay, what exactly when went down behind the scenes of Pixar’s The Good Dinosaur. In an alternate world, we’d have already seen the movie by now, as it was originally scheduled for release Summer 2014. However, story problems forced the film to get delayed a year and a half, change directors, and change a lot of what was happening in the movie.

Understanding and Changing Maya Deformer Evaluatio

November 19, 2014, 12:33 PM

http://lesterbanks.com/2014/11/changing-maya-defor...

Maya is intelligent in evaluating deformers in the correct order. What if you want to manually want to change the order at which deformers evaluate?

Ask an Expert: OS Upgrade Issues, Retiming Animati

November 19, 2014, 07:40 AM

http://provideocoalition.com/pvcexclusive/story/as...

In our November 2014 Mailbag, readers asked questions about how to solve their OS upgrade issues, retiming animations within titles, what might be a good camera/TV combo and plenty more. Mark Spencer and Jose Antunes offered their insights and get specific about how readers can solve these...

Pixar redraws the lines for Good Dinosaur

November 18, 2014, 10:21 PM

http://www.latimes.com/la-et-mn-pixar-good-dinosau...

Pixar's orphan movie "The Good Dinosaur" has a new parent — and a new story. First-time feature director Peter Sohn, an artist at the studio in Emeryville, Calif., since 2000, unofficially took over the film a few months after Pixar executives removed its first director, Bob Peterson, amid creative concerns in the summer of 2013.

AWS re:Invent 2014 - The Future of Rendering, Feat

November 18, 2014, 10:19 PM

http://www.thinkboxsoftware.com/news/2014/11/18/aw...

During the AWS re:Invent learning conference that took place in Las Vegas from November 11th to 14th 2014, session MED304 looked at the possibilities to scale a studio's rendering pipeline on the cloud using AWS, S3 storage, Autodesk Maya for modeling and animation, Solid Angle Arnold for rendering, and Thinkbox DEADLINE for the render job management. AWS re:Invent 2014 | (MED304) The Future of Rendering: A Complete VFX Studio in the AWS Cloud You can watch the complete session on the Am...

DreamWorks Seeks New Date for B.O.O.

November 18, 2014, 10:19 PM

http://www.animationmagazine.net/features/dreamwor...

Looks like fans will have to wait a bit longer for B.O.O.: Bureau of Otherworldly Operations, as DreamWorks Animation has reportedly pulled the release from its June 5, 2015, release date.

Animating a Run Cycle in Maya

November 18, 2014, 03:29 PM

http://lesterbanks.com/2014/11/animating-run-cycle...

Eat3D's Matthew Tardiff demonstrates how to craft a run cycle in Maya and uses a few third party tools to assist with the process.

Ep60: Tips for Beginners w/ Reynante Martinez

November 18, 2014, 12:27 PM

http://www.blenderguru.com/podcasts/ep60-tips-begi...

New at Blender? Reynante Martinez joins to talk about his latest article, Things Blender Beginners Must Know.

Working With 3D Sound in Cinema 4D

November 18, 2014, 12:26 PM

http://lesterbanks.com/2014/11/working-3d-sound-ci...

learn how you can create 3D sound in Cinema 4D, attaching sound to various parts of the scene which will give you doppler effects & automatic stereo panning

Create a Custom Depth Map for Cinema 4D

November 18, 2014, 12:26 PM

http://lesterbanks.com/2014/11/create-custom-depth...

AJ Haines shows how you can easily create your own custom depth map using two textures in Cinema 4D that can be more intuitive than creating it in-camera

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