A community-driven source for post-production information
October 20, 2021, 08:34 AM
Alex Cheparev shows some nice tricks for quickly making tree branches using Joints and Extrude. The last tutorial from Alex Cheparev covered how to make a tree and root system on a patch of ground in Autodesk Maya. That
September 28, 2021, 08:41 AM
Chaos released its 2021 VFX and animation showreel featuring the work of nearly 30 production studios. The two-and-a-half-minute clip packs in some of the most notable uses of V-Ray in the last 12 months, spanning a full spectrum of feature films, commercials, and episodics, demonstrating how companies like Scanline VFX, Goodbye Kansas and Blur Studio use V-Ray.
September 19, 2021, 11:10 AM
Watch how to use GraphN for scattering and world-building in Maya and other DCCs. This new dive by PolygonFlow shows how you can use GraphN, a multi-host, and platform a simplified visual coding system, to create
September 7, 2021, 08:35 AM
Armin Lotfi shows how to generate icicles on a model in Houdini. This new tutorial from Motion Designer and 3D Artist Armin Lotfi shows how to generate a different crystallization effect in Houdini – Making icicles appear on geometry.
September 2, 2021, 08:47 AM
MeshMen Studio covers UV mapping and editing in Maya with this excellent guide for beginners. UVs in 3D can be a bit of a stumbling block for new users. With a bit of practice and some fundamental
September 1, 2021, 09:32 AM
Aside from motion blur I also masked out people from the shots with monsters in them (where doable). I did this in later videos, but I hadn't done this for my earlier stop-motion animation videos. So you'll see a mix of 24 fps people and 60 fps monsters + motion blur. Hopefully this will reduce that soap opera effect.
August 31, 2021, 08:52 AM
Jason Brown shows some ways to move stuff in Bifrost Graph, showing transforms. Check out this new Bifrsot tutorial from Jason Brown, who covers an easy way to move an object or its corresponding field when
August 31, 2021, 08:50 AM
For more than 30 years, the filmmaker and editor championed use of the unique, legendary animation tool; for years, he was the only person in the world using it to animate, a skill pioneered by famed Russian animator Alexandre Alexeieff, in turn passed on by Drouin to filmmaker Michèle Lemieux.
August 31, 2021, 08:49 AM
In this edition, find out how the films of Pixar Animation are able to create such realistic animated clothes for their characters in movies like "Onward." Plus, see what a criminologist thinks of the serial killers in movies like "The Silence of the Lambs," "Zodiac," "American Psycho," and more. And finally, watch as the visual effects artists at Corridor Crew turn animated characters like Thanos from "Avengers: Infinity War" and Gollum from "The Lord of the Rings" into real people using a clev...
Cindy Mollo sits down to discuss the editing of Ozark.
Greg O'Bryant sits down with Gordon to discuss the editing of Brand New Cherry Flavor for Netflix an...
Yan Miles sits down to discuss editing The Crown's hit episode Fairytale.
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