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Working With the Range Mapper’s Spline Input in C4D

October 19, 2021, 08:54 AM


Expresso Mechanic TV covers spline input within the Xpresso Range Mapper node. A while ago, Julian Field, the Xpresso Mechanic, offered some insights into working with the Range Mapper node in Cinema 4D Xpresso. This new tutorial

Are nGons and Triangles All That Bad?

October 19, 2021, 08:54 AM


Elementza looks into a nuanced answer to a seemingly simple question about nGons and Triangles. Modelers of all stripes strive for all-quad work. Some reach a point in their careers where one might start to question

Autodesk ships Arnold 70

October 19, 2021, 08:52 AM


Autodesk has released Arnold 7.0, the latest version of the production renderer, adding support for Open Image Denoise, extending the post-processing framework, and reducing memory usage in Arnold GPU.

Autodesk ships Flame 20222

October 19, 2021, 08:51 AM


Autodesk has released Flame 2022.2, the next update to its compositing, finishing and effects software, adding eight new control curve types to the MasterGrade colour correction toolset.

Sneak peek of Houdini 19 Rust Working Group UE5

October 18, 2021, 08:39 AM


Here’s a sneak peek of SideFX’s Houdini 19, with a launch imminent.

How to Make the Ultimate Text Morph in Ae

October 16, 2021, 11:32 AM


Ben Marriott shows how to create a super-simple text morph effect in After Effects. If you’ve ever wanted a super-simple way to morph text and type in After Effects, Ben Marriott has a new tutorial

How to Build a Tree and Roots in Maya Quickly

October 16, 2021, 11:32 AM


Alex Cheparev shows a few easy techniques for building a tree and roots system on a patch of ground. 3D is all about the process, and this new tutorial from Alex Cheparev is an excellent testament to

How to Create Super-Fast Leg Smears With Blender

October 16, 2021, 11:31 AM


Pierrick Picaut shows how to get that classic cartoon spinning leg smear effect in Blender. The epitome of running leg smears belongs to the Roadrunner. Take a look at this new tutorial from Pierrick Picaut that shows

How To Optimize Deformer Performance in Bifrost

October 14, 2021, 09:12 AM


Marco D’Ambros shows how to analyze deformer performance in Bifrost Graph. Technical Director Marco D’Ambros’ new quick focus series of videos help to explain how to do a lot of the more TD-like tasks in Bifrost Graph.

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