To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

How to Make Rust in Blender

November 26, 2014, 09:47 PM

https://www.aotg.com/how-to-make-rust-in-blender/

Discover how to add rust to any model using Blender's built-in texture pain...

The Art of Stop Motion

November 26, 2014, 05:38 PM

http://animationguildblog.blogspot.ca/2014/11/the-...

I've always enjoyed stop motion, from my elementary school days watching "Gumbi" on the TV, to sitting in my darkened bedroom with an 8mm projector running a print of the 1925 silent Lost World (from Blackhawk Films!) over and over.

Animation Roundtable

November 26, 2014, 05:38 PM

http://www.hollywoodreporter.com/news/animation-ro...

This story first appeared in the Dec. 5 issue of The Hollywood Reporter magazine. They hail from as far away as Mexico and Ireland, and...

Animation Roundtable and Sequels are Killing the I

November 26, 2014, 02:54 PM

http://www.ropeofsilicon.com/watch-oscar-animation...

We have already had the writers, the studio executives, and the actresses Oscar roundtables from The Hollywood Reporter. Today, I bring you a discussion about films that have not gotten much of say in the previous ones: animated films. I thought this was a pretty down year for animated films. Even the very popular and well regarded ones like The Lego Movie did nothing for me. That does not mean the creators talking is not interesting, and this roundtable features directors and producers of some ...

Animators and Mirrors

November 26, 2014, 02:54 PM

http://www.cartoonbrew.com/animators/animators-and...

Though the work that animators create is often exhilarating, the actual process of animating, which involves sitting at a desk for hours at a stretch, is not particularly interesting to the general public. In the past, when studio publicity departments were tasked with creating promotional stills of animators, they often posed animators making an expression in front of their mirror while drawing a character with a similar expression.

Tips for Working with nHair Inside of Maya

November 26, 2014, 02:50 PM

http://lesterbanks.com/2014/11/tips-working-nhair-...

Daryl Obert shares some useful tips for using nHair and nHair attributes within Autodesk Maya which can be used for ropes, dynamics or integrating with Maya Xgen

Early Disney Pencil Tests

November 26, 2014, 12:31 PM

http://sneerkat.com/the-very-first-pencil-tests-fo...

Feeling nostalgic when thinking about the first Disney cartoons ever made? Alice in Wonderland, Snow White and the Seven Dwarfs, Bambi, Cinderella, Mary Poppins? Anyone? Even the latest cartoons produced by Disney embody a certain kind of magic and longing, and I believe this is what make them so freakin’ special.

Transform Points from One Object to Another Using

November 26, 2014, 12:30 PM

http://lesterbanks.com/2014/11/transform-points-us...

Rohan Dalvi helps you find your way around Houdini's VOPS to morph point from one shape to another and then adding additional details for a better result.

Building Your First Shape Layer Preset

November 26, 2014, 12:30 PM

http://lesterbanks.com/2014/11/building-first-shap...

Learn how you can make a shape layer preset in After Effects with a bit of intelligence to it by using after effects expressions and expression controls.

Toon Boom Animation and HeARTBIT

November 26, 2014, 12:29 PM

http://www.prnewswire.com/news-releases/toon-boom-...

MONTREAL, Nov. 26, 2014 /PRNewswire/ - Toon Boom Animation Inc. in collaboration with HeARTBIT Digital Creation announced today that Harmony and Storyboard Pro are fully translated and available in Japanese. Located in Sapporo, Japan, HeARTBIT is managing this product release and is the official Toon Boom Animation distributor in this territory.

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.