A community-driven source for post-production information
August 17, 2017, 06:04 AM
Story is powerful. The Narrativa team at Autodesk discovers and develops ideas that empower all storytellers. We look at the function of story for our species in the past, today and in the future. Knowledge-based systems, machine intelligence, and generative methods are accelerating and soon will enable impactful stories to be told by anyone.
August 13, 2017, 16:08 PM
Adobe delivered one of the most impressive papers at this year's SIGGRAPH technical papers. The essence of the paper is to build on previous research to provide Stylized Facial Animations based off an arbitrary example style, such as a painting. This paper is the basis of Jakub Fišer PhD at the Czech Technical University in Prague. This work is so impressive, it seems almost like magic, but in reality their clever solution takes advantage of some special aspects of faces, some core Adobe Photoshop tech and the previously published research that the team has been working on for some time.
July 14, 2016, 04:58 AM
When audiences finally get to see the handiwork of the creative team behind Marvel’s Black Panther film—which hits the big screen in 2018—one of the things they’ll be introduced to is the African nation of Wakanda, the homeland of the titular hero. It’s a place of contrasts, with a tribal government and sophisticated technology based around a backdrop of classical African architecture.
June 14, 2016, 09:36 AM
“A symphony must be like the world; it must embrace everything.” So Gustav Mahler famously expressed to Jean Sibelius, and his own symphonies bear out this expansive vision: vast musical assemblages that often turn from ecstasy to despair at the turn of a dime.
June 2, 2016, 12:17 PM
As we go about our daily lives, we tend to assume that our perceptions—sights, sounds, textures, tastes—are an accurate portrayal of the real world. Sure, when we stop and think about it—or when we find ourselves fooled by a perceptual illusion—we realize with a jolt that what we perceive is never the world directly, but rather our brain’s best guess at what that world is like, a kind of internal simulation of an external reality. Still, we bank on the fact that our simulation is a reasonably decent one. If it wasn’t, wouldn’t evolution have weeded us out by now? The true reality might be forever beyond our reach, but surely our senses give us at least an inkling of what it’s really like.
May 23, 2016, 06:59 AM
The virtual reality (VR) industry is currently in its infancy, but in just a few decades it’s possible that virtual environments will be nearly indistinguishable from reality. Along with transforming everyday life, a VR revolution could fundamentally change how we understand and define what is real.
November 21, 2015, 08:06 AM
I am quite pleased—thrilled, actually—to announce that Victoria Nece has accepted a job at Adobe as “Product Manager for Visual Effects and Motion Graphics”. This job includes the primary responsibility of being product manager for After Effects and Character Animator. As a veteran professional user of After Effects, both as an animator and as a creator of extensions for After Effects, Victoria is perfectly suited to represent the needs of After Effects users and lead the development...#after effects#visual effects
September 23, 2015, 09:33 AM
Feeling stumped? Everyone suffers from creative block now and then. Question is, how do you overcome it? We came across this brilliant infographic, which shares 21 top tips and tricks to help inspire you.
May 19, 2015, 03:58 AM
League of Legends A Twist Of Fate is the trailer for the world-famous game. Many people in the world play games on computers and consoles. A lot of them play a variety of games but for a long time a lot of game one kind of games - Online MMORPG. An interesting game experience from home directly with players from all over the world. There are some very well-known games that are globally known and one of today's most popular is the League of Legends, or simply abbreviated LOL. People are just craz
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