Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events

Welcome to

A community-driven source for post-production information

Free Vector Displacer for After Effects Gets Rid o

November 8, 2020, 14:45 PM

Vector Displacer makes a much cleaner result in Ae. This isn’t the first time that Plugin Everything has given away a super-helpful tool for Adobe After Effects. Vector Displacer (soon to be released) comes on

How to Create Tiny Planet Ecosystems in C4D and Oc

November 8, 2020, 14:45 PM

Jacob Torres shows his method for creating tiny planets in Cinema 4D. I’ve always been fascinated with those cross-sectioned cube-based landscapes and self-contained ecosystems. Check out this tutorial from Digital Artist and Motion Designer Jacob Torres that

How to Use Eevee for Animating Abstract Shapes

November 7, 2020, 22:38 PM

Daniele Daldoss shows how you can create an animation using simple shapes and shaders With Blender Eevee. Are you looking to get started with Blender animation and Eevee? Check out this new tutorial from Senior

How to Build a Procedural kaleidoscope visualizer

November 5, 2020, 13:54 PM

Noble Kreative shows a method for building a custom kaleidoscope effect in Ae. While After Effects has its own kaleidoscope effect, you can experiment with different looks pretty easily by making your own. In this

Make X-Particles More Organic With Strange Attract

November 4, 2020, 13:12 PM

You and Me Acadamy shows how to work with Strange Attractors for more natural movements.  An attractor is any force that allows a dynamic system to evolve. More chaotic ones are known as “strange”. X-Particles

Working With Cavalry Groups to Create a Pendulum

November 4, 2020, 13:12 PM

Daniel Calderón shows an easy way to animate pendulum motion in Cavalry. Cavalry is a bit of a playground of sorts. It’s easy just to drive attributes or properties by making connections. While that leaves

How to Quickly Create a Realistic Moon With C4D an

November 4, 2020, 13:12 PM

Rhett Dashwood shares some tips for making and rendering a realistic moon with Octane. It’s all about the textures. In a new Cinema 4D and Octane Renderer tutorial, Rhett Dashwood shows just how easy it

Create a Digital Art Gallery With Houdini

November 2, 2020, 13:24 PM

Arvid Schneider shows how to build a simple procedural modeling system in Houdini. A new tutorial from Arvid Schneider shows how you can take any object and transform it into a volume of shapes using Side FX

How to Create Classic Edge Wear in Maya With Arnol

October 28, 2020, 12:43 PM

Reimagine Fx shows how to create edge wear using Arnold’s Curvature node. Worn edges are something that you’d like to create procedurally, and with Arnold’s curvature node, it’s a simple process. Check out this new

Flat Characters in Maya, How to Rig Eyes

October 27, 2020, 13:02 PM

James Crossley shows his technique for rigging eyes and brows for a flat character. If you haven’t already, you should check out James Crossley’s series on rig flat characters in Autodesk Maya. Crossley covers rigging individual elements

1 2 3 316

© 2007-2020 Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.