August 13, 2015, 05:31 AM
Have you ever tried to create realistic ice, glass, or a bottle of whiskey, just to discover how frustratingly hard is to get the refraction right? Gleb Alexandrov shared some tips that help him to create awesome refraction in his renders. This tutorial is a step aside from classical form principle, which works only if we pretend that the world is made of plaster. Which isn’t the case, of course.