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Tips for Rendering Refracted Surfaces

April 28, 2014, 12:35 PM

http://lesterbanks.com/2014/04/refractive-arnold-n...

Technically, jf_nested_dielectric is not a standard Arnold shader. Instead it comes as a an open sourced nested dielectric shader for Solid Angle’s Arnold Renderer. The open shore shader was initially developed as a physically plausible and efficient way to render nested dielectric surfaces in a production environment.

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