It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
August 1, 2017, 09:54 AM
Incredible new VR tools, planar tracking, state of the art keying and more, along with a new low price of only $299 for Fusion 9 Studio!#3d#vfx#compositing#motion graphics#vr
July 13, 2017, 05:37 PM
Katie Hinsen's thoughtful articles cover the industry from a wide perspective, commenting on the state of the workplace, the workforce, technology, media and the future.#editing#technology#future#industry#vr
May 31, 2017, 12:57 PM
When watching video in VR, the viewer is more susceptible to motion sickness than if you were to watch on a monitor or projector. Wobbly motion is seen, but not felt by the headset user which confuses the brain and therefore can cause the stomach to empty. Ask my friends!#tutorial#vr#360 video#360Â°#360 video workflow#vr workflow
May 2, 2017, 09:02 AM
Pebble Studios uploaded a feature of their work done to promote the series Time After Time which chronicles a young H.G. Wells and his time machine. Pebble was tasked with creating a VR 360 experience as part of the marketing campaign.#vr#360 video#vfx breakdown
April 19, 2017, 12:25 PM
The big event kicks off this weekend and here is what I think will be the themes that carry NAB 2017. It doesn’t seem that new cameras will be as prominent which will allow other tech to be front & center. Here is what I’m thinking we can look forward to.#hdr#lighting#lenses#nabshow#vr#nab 2017#360 vr camera#active diffusion#cooke#hdr workflows
April 7, 2017, 12:15 PM
Mettle has released SkyBox Post FX2, which is their effects suite designed specifically for VR video production. The effects support Equirectangular format, mono 2:1 or Stereo 1:1 over-under.#after effects#plugins#vr#360 video#mettle#360Â°
March 22, 2017, 01:19 PM
Here is VR tech providing another interesting application that is relevant to our field. IKinema has introduced a new mocap / body tracking software package that uses off the shelf VR hardware like the HTC Vive. The accuracy looks very good indeed, as these VR units are already very precise and near latency free.#post production#motion capture#vr#mocap#ikinema#vive
October 18, 2016, 08:55 AM
FEATURING ERIC HANSON, CEO OF xREZ STUDIOS, and DAVID BEINING of UNM ARTS LAB Virtual reality has become a vital new medium for storytelling, social outreach, global awareness, advertising, medicine and training. It’s interesting to see how this technology is being used, especially its applications for video professionals. That’s why the New Mexico Post Alliance presented Virtual Reality 360º, Saturday, October 1st, 2016 at the UNM ARTS Lab, Albuquerque, New Mexico VR 360º offered networki...#new mexico post alliance#vr#virtual reality#vr 360#eric hanson#unm arts lab#jaunt vr#ozo camera
October 13, 2016, 10:48 AM
Adobe Video World is a must-attend event for video creators who want to learn Premiere Pro CC and After Effects CC, and interact with the Adobe product managers, designers and engineers who develop those applications.#adobe#premiere pro#creative cloud#vr#adobe video world
October 1, 2016, 01:21 PM
HIGHLIGHTS FROM DAY 4 OF ADOBE VIDEO WORLD 2016: Winning Over Clients with Quality Questions • Frame.io Case Study • Working with Effects in Premiere Pro CC • Tips for Better Masking and Tracking • Staying Organized in Premiere Pro CC • Creative Cloud Workflow Case Study • VR Storytelling and Interactivity#adobe#premiere pro#vr#adobe video world#2016
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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