To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Forget 4K, Pixels to be replaced by Vector Tech

February 8, 2013, 02:12 PM

http://filmmakeriq.com/2013/02/forget-4k-pixels-to...

Researchers at the University of Bath are working on processes to “vectorize” video – defining the video in terms of mathematical vectors and shapes which can be viewed in any resolution without quality loss.

#4k#vector
Vector-based video could mean no more pixels

December 17, 2012, 09:18 PM

http://www.gizmag.com/vector-video-codec/25481/

Unlike traditional bitmap graphics, which are made up of an array of pixels, vector graphics consist of lines, curves and shapes that are based on geometric formulas. Not only do they take up far less memory than bitmaps, but sections of them can also be enlarged without any loss of resolution. Currently, however, vector graphics aren’t well-suited to photorealistic applications, such as video.

#pixels#vector
OCZ Vector 256GB SSD Review

November 27, 2012, 03:02 PM

http://www.techspot.com/review/609-ocz-vector-ssd/

Earlier this year we reviewed OCZ's flagship Vertex 4 SSD which at the time we were lead to believe was based on a second-generation Everest controller developed in-house. Having acquired IP and assets from Solid Data in 2010 to expand OCZ's controller and interface portfolio, followed by the acquisition of Indilinx, maker of the renowned Barefoot SSD controller, OCZ was in a good position to start working on their own controllers.

#hard drive#ssd#ocz#vector

© 2007-2022 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.