To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

HOW TO DELETE A SINGLE NPARTICLE IN MAYA

April 30, 2021, 08:40 AM

https://lesterbanks.com/2021/04/how-to-delete-a-si...

The last tutorial Reza Sarkamari released showed how you could delete a single blend shape without messing your previous work. This new one has a similar theme: how you can delete a single nParticle in Maya.

#maya#nparticle
Toolchefs ships Atoms VFX 4.0

April 14, 2021, 08:52 AM

http://www.cgchannel.com/2021/04/toolchefs-ships-a...

Toolchefs has shipped Atoms VFX 4.0, the new version of its crowd animation system for Maya and Houdini.

#vfx#maya#houdini#toolchefs#atoms
Master character rigging in Maya for game development

April 8, 2021, 08:39 AM

http://www.cgchannel.com/2021/04/master-character-...

The Gnomon Workshop has released Character Rigging in Maya for Game Production, a detailed guide to production skills recorded by Respawn Entertainment technical artist Taylor Whitsett.

#maya#character rigging
AMD ships Radeon ProRender 3.1 for Blender and Maya

April 1, 2021, 09:46 AM

http://www.cgchannel.com/2021/04/amd-releases-rade...

AMD has released Radeon ProRender 3.1 for Blender and Radeon ProRender 3.1 for Maya, the latest update to the two editions of its free, physically accurate GPU renderer.

#amd#radeon#blender#maya#prorender
Autodesk Releases Maya, 3ds Max & MotionBuilder 2022

March 30, 2021, 09:20 AM

https://www.cgw.com/Press-Center/News/2021/Autodes...

Autodesk has unveiled updates to Maya, 3ds Max, and MotionBuilder, bringing new tools that accelerate and streamline artist workflows. Among these updates is the much-anticipated USD plugin for Maya.

#autodesk#maya#3ds max#motionbuilder
New: Autodesk Maya 2022 is Now Available

March 25, 2021, 08:58 AM

https://www.toolfarm.com/news/new-autodesk-maya-20...

Autodesk has just released Maya 2022, the most powerful Maya yet. USD (Universal Scene Description) is seamlessly integrated so you can load and edit large data sets fast. Maya’s animation, rigging, and modeling toolsets also get some big updates.

#autodesk#maya#toolfx
Autodesk Takes a Dump - Big Maint. Increases Await

March 8, 2017, 07:40 PM

http://theangryvideoguy.com/index.php/2017/03/08/a...

By 2019 the cumulative price of a maintenance plan will reach almost 40% increase – but they are offering an option to switch from maintenance to subscription at up to 60% less. Which seems clear to me that they are trying to price users out of the maintenance plan.

#autodesk#business#maya#3ds max#subscription
Kylo Ren modeling tutorial using Autodesk Maya.

December 18, 2015, 05:53 AM

https://www.youtube.com/watch?v=p4XGDOaVoSk

I've prepared it for 3D printing using Makeprintable which prepares an Obj or Stl file for 3D printing. It ensured that my first print was successful. I've printed on a flash forge FDM printer and then colored in the mask using a marker.

#maya#kylo ren#3d printing#3d design
Thinkbox Webinar: Using Magma in Krakatoa for Maya

January 14, 2014, 02:37 PM

https://www.aotg.com/thinkbox-webinar-using-magma-in-krakatoa-for-maya/

Next week, Thinkbox Software will host a free online webinar to show Krakatoa MY users how to maximize the plug-in’s full potential in Autodesk Maya. Offered on Tuesday and Wednesday, the session will provide tips and tricks for using Magma, Thinkbox’s node-based channel editor that was added to Krakatoa for Maya last month. Webinar attendees will also receive a brief overview of the latest version of XMesh.

#autodesk#plug-in#webinar#event#thinkbox#thinkbox software#krakatoa#krakatoa my#maya#particle renderer

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