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Physically Based Rendering in Substance

May 8, 2014, 12:25 PM

http://lesterbanks.com/2014/05/physically-based-re...

Physically Based Rendering is seeping in to virtually everything. With more and more renderers, tools and authoring environments offer physically plausible shaders and rending, it is becoming essential for content creation tools to incorporate PBR workflows.

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