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Quick Chat: Northern Lights’ Chris Hengeveld

July 1, 2014, 18:22 PM


By Randi Altman Last fall I had the pleasure of moderating a panel on color grading during the CCW Show in New York City. The panel was made up of dedicated colorists. One of them, Chris Hengeveld, is more than just a colorist: he also provides compositing and visual effects via a variety of Autodesk […]The post Quick Chat: Northern Lights’ Chris Hengeveld appeared first on postPerspective - Randi Altman's postPerspective.

Creating and Transferring Houdini Digital Assets t

July 1, 2014, 13:43 PM


learn how to package and create a houdini digital asset and transferor the asset for use inside of Autodesk Maya with the Houdini Engine Plugin

Tutorial: Creating an Island Environment in Blende

July 1, 2014, 10:37 AM


This is a 3 part tutorial on how to create an island environment using Blender 2.6.  It’s a long and complicated process, but the end result is stunning!

From Zbrush to Maya to Texture

July 1, 2014, 10:31 AM


learn the basics for exporting a model from Zbrush to Maya and creating a plan for Uv's and textures in Autodesk Maya

Environment Creation in Cinema 4D: Part 6

July 1, 2014, 04:44 AM


Moises Perez shows you how to create a Venice inspired environment in this series for Cinema 4D. Containing over thirty hours of real-time lecture, this ambitious tutorial series will walk you through the entire process of creating a realistic environment from scratch, using photo reference.

Frozen, Hand-Drawn

July 1, 2014, 04:43 AM


Some viz dev drawings, showing the blockbuster in a Beauty and the Beast type mode. ...

Aaron's Art Tips Season2 E12 - Straights and Curve

June 30, 2014, 16:25 PM


In this episode Aaron talks about pushing straights and curves in your drawing line work in order to create contrast and make your drawings more dynamic. This principle applies to photography and painting as well.

Maya Keyframe Copy Helper Offers Easy and Flexible

June 30, 2014, 14:04 PM


Maya Keyframe Copy Helper is a python script that can give you more control over the copying and pasting of animation keyframes in Autodesk Maya

Twinning 102: Change It Up

June 30, 2014, 09:26 AM


Now that “twinning” has been defined and explained here, today we take a look at some examples of cliche “twinned” moments in animation and what you can do to prevent them in your next scene!

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