To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

Foundation VFX Breakdown

April 28, 2022, 09:06 AM

https://www.artofvfx.com/foundation-vfx-breakdown-...

The teams of DNEG are showing to us their environments work made for the Apple TV+ adaptation of Isaac Asimov saga, Foundation...

Swan Song VFX Breakdown by Image Engine

April 27, 2022, 09:27 AM

https://www.artofvfx.com/swan-song-vfx-breakdown-b...

Let’s discover how the teams of Image Engine have created a futuristic CG car and much more for the Apple TV+ movie, Swan Song...

Motion control and virtual production are all the rage at NAB 2022

April 25, 2022, 08:14 AM

https://www.redsharknews.com/motion-control-and-vi...

At NAB 2022, virtual production is big on the agenda. Phil Rhodes reports from the show floor on developments for camera motion control in a virtual production environment.

The new 3D

April 25, 2022, 08:13 AM

https://www.provideocoalition.com/the-new-3d/

It’s been a few years, now, since the film and television industry collectively came to the quiet realisation that stereo 3D was not going to “kill,” in the pugilistic metaphor of the day, conventional cinematic production. That’s possibly because the stereo 3D of the 2010s faithfully continued to exhibit several of the biggest problems stereo [...]Read More... from The new 3D

Exclusive Watch DNEGs Foundation VFX breakdown

April 21, 2022, 09:15 AM

https://beforesandafters.com/2022/04/21/exclusive-...

Your first look at the VFX studio's behind the scenes video for the AppleTV+ series.

Foundry Announces Nuke 132

April 21, 2022, 09:15 AM

https://www.awn.com/news/foundry-announces-nuke-13...

Updates bring the software’s 3D system more in line with DCC standards and provides more consistency between Nuke and Katana for geometry transformations; workflow improvements provided more intuitive artist pipelines.

Operation Mincemeat VFX Breakdown by Union VFX

April 20, 2022, 08:29 AM

https://www.artofvfx.com/operation-mincemeat-vfx-b...

The teams of Union VFX are taking us back in the middle of the World War II with this VFX Breakdown featuring their seamless work made for the movie, Operation Mincemeat...

SpiderMan No Way Home VFX Breakdown by Luma Pi

April 20, 2022, 08:29 AM

https://3dtotal.com/news/general/spider-man-no-way...

Check out Luma Pictures' VFX breakdown for Spider-Man: No Way Home.

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