A community-driven source for post-production information
October 14, 2020, 12:31 PM
https://www.productionhub.com/blog/post/top-3-reas...
The power of animation comes from its limitless ability to make complex ideas come to life which anyone can understand. Many assume that animation is too expensive to produce. A high-end commercial in the style of a Pixar movie can cost millions, but for companies with limited budgets there are many creative solutions that allow us to produce affordable animation with the help of technology and experience. From digital puppet shows to white board animations, and automated lip syncing, budget...
October 13, 2020, 17:16 PM
https://lesterbanks.com/2020/10/how-to-build-and-r...
Zak Kelley shows how you can use Redshift to render C4D volume builder creations. A new tutorial from Zak Kelley runs through some of the basic concepts to set up fog volumes in Cinema 4D and render
October 13, 2020, 12:30 PM
https://lesterbanks.com/2020/10/how-to-do-a-screen...
Jacob Swing shows how you can create screen replacements right in Blender. Over the last little while, Jacob Swing has covered foundational visual effects workflows using Blender. The latest tutorial is a lateral move from tracking
October 13, 2020, 12:30 PM
https://lesterbanks.com/2020/10/using-blenders-scu...
Jamie Dunbar works with Blender’s sculpting tools to create a highly detailed gremlin model. There is an incredible amount of tools in Blender. Most are changing and getting better, almost weekly. Showing just how far Blender’s
October 13, 2020, 12:30 PM
http://www.cgchannel.com/2020/10/nuke-and-unreal-e...
Four of the original and current developers of Nuke, Foundry’s VFX-industry-standard compositing application, are among the winners of this year’s Engineering Emmy Awards.
October 11, 2020, 16:25 PM
https://lesterbanks.com/2020/10/recreating-the-cos...
Kate Xagoraris shows how you can replicate the stuff that holds the universe together inside of Houdini. What the heck is a cosmic web? They are the filaments of dark matter that holds the universe together. Check
October 11, 2020, 16:24 PM
https://lesterbanks.com/2020/10/facial-rigging-wit...
Miquel Campos shares a free workshop showing off his data-centric workflow for rigging. Character TD Miquel Campos, one of the driving forces behind mGear, an open-source rigging and animation tools framework for Maya, posts a look
October 10, 2020, 14:12 PM
https://lesterbanks.com/2020/10/how-to-organize-yo...
Jamie Chung shows how you can clean up the outliner by creating a short Python script. Decogged has this new series on Youtube and FB called “Let’s Payathon,” all about using Python for production-driven workflows in Maya. The
October 8, 2020, 12:41 PM
https://lesterbanks.com/2020/10/free-openfx-makehd...
MakeHDR is GPU accelerated OpenFX plugin for merging multiple LDR images into a single HDRI. Senior Lighting TD Vahan Sosoyan recently release a personal project that allows you to merge multiple low dynamic range images into a
October 8, 2020, 12:41 PM
https://lesterbanks.com/2020/10/how-to-remove-trac...
Jacob Swing shows one approach to tracker removal using Blender 2.9. An essential process for visual effects work is getting a clean plate to hold the new effects. Removing things like trackers that are in the shot
Gordon sits down with cinematographer James Kniest to discuss his work on The Haunting of Bly Manor....
Gordon sits down with documentary editor and producer Kathryn Robson to discuss storytelling and her...
Gordon sits down to talk to Emmy Nominated editors Kate Sanford & Tim Streeto to discuss their work ...
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