To The Aotg.com Community,

It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.

Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.

We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.

Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.

Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.

I look forward to seeing everyone at the various post events worldwide in the coming years!

Yours truly,
Gordon Burkell
Aotg.com Founder

The Foundry, NUKE, and the Gravity - the road to s

April 17, 2014, 12:56 PM

http://www.motionvfx.com/mblog/the_foundry_nuke_an...

There’s been an awesome lot of articles on the topic of the Oscar-winning film Gravity. Some of them discussed filming techniques, others focused on the audio, and still others raised questions whether it’s still cinematography if most of the film is CGI. And now, yet another video on Gravity appears, but this time it’s been posted by The Foundry.

Battleship VFX Breakdown

April 17, 2014, 12:55 PM

http://www.cgmeetup.net/home/battleship-vfx-breakd...

Battleship VFX Breakdown reel by Image Engine, highlights and breakdowns of some of the visual effects Image Engine provided for Peter Berg’s sci-fi thriller, Battleship.

CREATURE DESIGNERS – THE FRANKENSTEIN COMPLEX

April 17, 2014, 07:52 AM

http://www.artofvfx.com/?p=6690

In 2011, Alexandre Poncet and Gilles Penso have purposed the great documentary about RAY HARRYHAUSEN: SPECIAL EFFECTS TITAN.

Zbrush: Sculpting The Male Figure Part 01

April 17, 2014, 07:50 AM

https://www.aotg.com/zbrush-sculpting-the-male-figure-part-01/

First lesson of the series with the beginner Zbrush artist in mind. I will show you how to create a body for the head we created in the previous tutorial ser...

Method Studios Delivers VFX for Divergent

April 16, 2014, 12:59 PM

http://www.btlnews.com/crafts/visual-fx/method-stu...

Los Angeles-based visual effects house Method Studios recently served as the lead vendor on Summit Entertainment’s Divergent, which has grossed over $175 million at the worldwide box office since its March 21 release.

Look Effects creates VFX for 'Draft Day'

April 16, 2014, 12:59 PM

http://www.postmagazine.com/Press-Center/Daily-New...

LOS ANGELES — Look Effects (www.Lookfx.com) produced the visual effects for the new feature film, Draft Day. Directed by Ivan Reitman and starring Kevin Costner, the film covers the 24 hours of the NFL draft. 

Creating a Digital Wipe Effect in AE

April 16, 2014, 12:57 PM

http://lesterbanks.com/2014/04/creating-digital-wi...

Ben Watts has a look at creating a wipe effect in After Effects that has a digital look and feel to it, using only Ae’s native plugins and effects.

mocha Pro v4 Tech Preview at NAB2014

April 16, 2014, 12:56 PM

https://www.aotg.com/mocha-pro-v4-tech-preview-at-nab2014/

Mary Poplin demos mocha Pro v4 at Imagineer Systems booth during NAB 2014. In this quick demonstration Mary shows some old mocha Pro favorites like the lens, insert, and remove tool alongside new reveals for what is coming in mocha v4 (hint: it involves stereo 3D support, support for Adobe Premiere, Keyboard shortcuts and more).

Autodesk makes Flame 4K, adds Smoke subscriptions

April 16, 2014, 07:57 AM

http://www.redsharknews.com/technology/item/1625-a...

Flame on: Autodesk’s venerable but still cutting edge Flame hits v2015 and adds 4K support,while the company’s Smoke editor adds a term-based licensing model. Autodesk SmokeAutodesk Flame4K VFX

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