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Download FREE Hand-Painted Animated Fonts for Vide

October 23, 2020, 12:44 PM


These free hand-painted animated fonts were painstakingly painted frame-by-frame to give your titles and design a fun, energetic, and authentic feel.

Using Cavalry String Generators and Text Position

October 22, 2020, 12:41 PM


Chris Hardcastle shows how you can pass attributes via a formatted text generator in Cavalry. String Generators in Cavalry lets you create lots of different styles of generated text procedurally. You can create formatted text, hash,

How to Create a Grass Generator in Houdini

October 22, 2020, 12:41 PM


Stormz shows how to make a simple grass generator in Houdini. There are a lot of ways to scatter geometry in Side FX Houdini. Scattering or “generating” elements for environments is standard practice, and some

How to Create a Viscous Liquid Sim in Maya Bifrost

October 21, 2020, 12:26 PM


Reza Sarkamari shows how to simulate a viscous syrup using Bifrost and Arnold for rendering. A new tutorial from Reza Sarkamari breaks down how you can create a viscous liquid simulation using Maya and Bifrost. The tutorial

Wander is the Ultimate Asset Search for After Effe

October 21, 2020, 12:26 PM


Mt. Mograph’s new Wander plugin finds and collects media effortlessly. You could spend a lot of time finding media and assets to work with tour After Effects project while in After Effects. The internet is

How to Better Understand Matrices in 3D

October 21, 2020, 12:26 PM


Loïc Pinsard explains Matrices, the core of any 3D application. Even if you are not a TD, you may have heard of Matrices when talking about 3D apps. While they seem overly cryptic for many, they

How to Model, Simulate and Render Lots of Pumpkins

October 20, 2020, 12:15 PM


Arvid Schneider shows how you can create pumpkins with vellum in Houdini. A new workflow overview from Arvid Schneider shows how you can model, simulate, shade, and render hundreds of pumpkins, all different from one another,

Scene Nodes Workflow for Assets With Redshift and

October 20, 2020, 12:14 PM


LFO Design looks at C4D’s scene nodes with Redshift, fields, and more. As they are right now, Scene nodes are a hint into future releases of C4D’s core. Scene Nodes will provide a way to create massive

Create Anime-Style Explosion Effects in Blender

October 20, 2020, 12:14 PM


Kristof Dedene offers some insights into creating stylized smoke and explosion effects. The last couple of tutorials from Kristof Dedene saw him translating the anime style into 3D using Blender. One showed how to make fire

How to Copy and Paste Animation Keys With Python i

October 19, 2020, 12:55 PM


Jamie Chung shows how to copy/paste animation in Maya like a nerd. A new tutorial from Decogged shows how you can copy and paste animation keyframes in Maya using Python. It’s all part of the series called

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