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Autodesk ships Arnold 6.1

October 29, 2020, 12:33 PM


Autodesk has released Arnold 6.1, the latest version of the VFX-industry-standard production renderer, adding a new framework for post effects and for rendering physically correct nested dielectrics.

How to Create Classic Edge Wear in Maya With Arnol

October 28, 2020, 12:43 PM


Reimagine Fx shows how to create edge wear using Arnold’s Curvature node. Worn edges are something that you’d like to create procedurally, and with Arnold’s curvature node, it’s a simple process. Check out this new

Flat Characters in Maya, How to Rig Eyes

October 27, 2020, 13:02 PM


James Crossley shows his technique for rigging eyes and brows for a flat character. If you haven’t already, you should check out James Crossley’s series on rig flat characters in Autodesk Maya. Crossley covers rigging individual elements

Tips for Working With Animation Keyframes in C4D

October 27, 2020, 13:02 PM


Ace5 Studios covers keyframes, curves, and other features you should know when animating. Keyframes in animation are a relatively simple thing to understand both in traditional animation and their skeuomorphic counterparts in 3D. There are,

Download 18 FREE Animated Textures with a Gritty S

October 26, 2020, 13:26 PM


Add some captivating frame-by-frame animated texture to your videos and designs with this collection of 18 FREE animated textures. Download here.

How to Create a Dark Galaxy in Houdini

October 25, 2020, 15:38 PM


Kate Xagoraris mixes VFX and physics with a new look at creating a dark Galaxy in Houdini. A new tutorial from Kate Xagoraris continues to mix both visual effects along with physics. Her last one

Working With Blender’s New Volume to Mesh Modifi

October 25, 2020, 15:38 PM


Blender Made Easy shows use the volume to mesh modifier in Blender to create effects. Much of a volume rendering workflow relies on creating volumes from meshes and sometimes doing the opposite, creating a mesh

Check Out ImaGen, a Node-Based Image Generator

October 24, 2020, 16:05 PM


Nemanja Stojanovic’s ImaGen is a standalone CPU based image generator. ImaGen is a standalone Windows app for generating and editing materials, textures, and images using nodes. It has the feel of Substance Designer but is the work

Working With the Physical Lens Shader in Houdini

October 24, 2020, 16:05 PM


Check out how to render with Karma using a Physical Lens shader in Houdini 18.5. By now, we’ve all had our minds blown by the Houdini 18.5 feature video. While there are many explosive new things

Create Mograph-Like Looping Waves in Blender

October 24, 2020, 16:05 PM


Thomas Latvys shows how you can create a simple looping waves animation in Blender. When you think of Motion Graphics, you think of C4D. That doesn’t mean that there aren’t any other mograph enabled workflows

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