Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events
Ornatrix for Maya 101: Creating hair from NURBS cu

October 12, 2015, 09:49 AM

http://www.cgmeetup.net/home/ornatrix-for-maya-101...

Whether you are modeling character hair or transferring an asset from another software, starting with curves is often times necessary when generating hair. In this short tutorial we learn how easily this is done in Ornatrix for Maya. See how a bunch of NURBS curves are turned into a parametric, non-destructive hair style with a few mouse clicks.

Log in to comment.

© 2007-2021 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.