April 10, 2017, 04:26 AM
http://www.cgmeetup.net/home/houdini-16-game-shelf...
In this presentation, Luiz teaches how to use the new Games Tool Shelf that is included with Houdini 16. He will go over the new normal map nodes for COPs, Flowmap Tools, Make Loop SOP, RBD to FBX exporter, and the new Vertex Animation Texture workflows to get meshes with changing topology from Houdini into Unreal.
Gordon sits down with cinematographer James Kniest to discuss his work on The Haunting of Bly Manor....
Gordon sits down with documentary editor and producer Kathryn Robson to discuss storytelling and her...
Gordon sits down to talk to Emmy Nominated editors Kate Sanford & Tim Streeto to discuss their work ...
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