Article Humour Video Blog Audio Industry News Site News Tutorial Press Release Events
Editing Normals for Anime-Style Shading in Blender

August 21, 2015, 12:32 PM

http://lesterbanks.com/2015/08/editing-normals-for...

Create more controlled anime-style or cartoon renderings by editing the normals of your mesh to better suit the style. The Post Editing Normals for Anime-Style Shading in Blender originally appeared and published on %%BLOGLINK%,by lesterbanks

© 2007-2024 www.aotg.com Ver. 3.0 All Content created and posted by Art of the Guillotine users Art of the Guillotine graphics, logos, designs, page headers, button icons, scripts, and other service names are the trademarks of Art of the Guillotine Inc. Use of this material outside of this site is strictly prohibited.