March 11, 2017, 08:38 AM
http://lesterbanks.com/2017/03/creating-sprite-bas...
Lorcan O’Shanahan creates motion design and future interface designs for VFX. While being inspired by the work of Ash Thorp’s work for Assassin’s Creed, Lorcan developed a way to mimic that effect inside of Houdini, The Post Creating a Sprite-Based Grid With Houdini originally appeared and published on %%BLOGLINK%,by lesterbanks
Gordon sits down with cinematographer James Kniest to discuss his work on The Haunting of Bly Manor....
Gordon sits down with documentary editor and producer Kathryn Robson to discuss storytelling and her...
Gordon sits down to talk to Emmy Nominated editors Kate Sanford & Tim Streeto to discuss their work ...
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