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Review of Universal Audio UAD Marshall Bluesbreake

November 5, 2015, 05:31 AM

https://beta.aotg.com/review-of-universal-audio-uad-marshall-bluesbreake/

Paul Drew takes a look and listen to the new Universal Audio UAD Marshall Bluesbreaker 1962 guitar amp plugin...

Introducing the Pro Sound Effects Freelancer Progr

November 4, 2015, 10:32 AM

https://beta.aotg.com/introducing-the-pro-sound-effects-freelancer-progr/

Independent? Agile? Doing it your way? Save up to 60% on libraries and software - all year round. From the Hybrid Library to RX5 and more, members of the Freelancer Program get exclusive access to the best deals in the industry.

10 Biggest Editing Mistakes In Movies

November 4, 2015, 05:54 AM

https://beta.aotg.com/10-biggest-editing-mistakes-in-movies/

We all know that mistakes happen. But when hundreds of millions of dollars are on the line, you would think that people would pay even closer attention to detail. In the world of movie-making, the opposite is true. The bigger the movie… the bigger the mistakes. They’re not all bad, and plenty of them can be downright hilarious. Either way, fans won’t want to miss a single one of them. Here are Screen Rant’s 10 Biggest Editing Mistakes in Movies.

FCPX in Under 5 Minutes: 3D Superhero Titles Pt 2

November 4, 2015, 05:54 AM

https://beta.aotg.com/fcpx-in-under-5-minutes-3d-superhero-titles-pt-2/

In part two of a two-part series, Steve will show you how to create animated 3D title fly-thoughs using a free 3D title plugin from Ripple Training.

Background Recording

November 4, 2015, 05:53 AM

https://beta.aotg.com/background-recording/

With analog and digital tape, recording starts when the tape is rolling and the record button is pushed. What had been on the tape at that location is erased and replaced by the new audio.

V-Ray for NUKE - Quick Start: Materials and Textur

November 4, 2015, 05:53 AM

https://beta.aotg.com/v-ray-for-nuke-quick-start-materials-and-textur/

This video covers V-Ray for NUKE’s ability to generate a rendered element. We’ll also take a look at the VRayMaterialPreview node and how it can be used to rapidly develop the look of a shader using just the VRayMaterialPreview node and a VRayMtl node or shading network that you create, without having to set up an entire scene.

MacBreak Studio Ep 334: FCPX to Logic Pro X

November 3, 2015, 17:23 PM

https://beta.aotg.com/macbreak-studio-ep-334-fcpx-to-logic-pro-x/

This week on MacBreak, Steve shows you the best method for moving your soundtracks from Final Cut Pro X to Logic Pro X or Avid's ProTools.

Editing 'Steve Jobs' -­ Variety Artisans

November 3, 2015, 14:05 PM

https://beta.aotg.com/editing-steve-jobs-variety-artisans/

When editor Elliot Graham read the script for “Steve Jobs,” he felt it read like an action movie, with the fights all done with words. But bringing the energy of screenwriter Aaron Sorkin’s verbal brawls to the screen isn’t always so easy. Graham joined Variety’s Tim Gray to reveal how he and director Danny Boyle kept Sorkin’s script sizzling.

Sennheiser Clip-Mic Digital and MKE 2 digital Micr

November 3, 2015, 14:04 PM

https://beta.aotg.com/sennheiser-clip-mic-digital-and-mke-2-digital-micr/

These two new lavalier microphones for Apple iOS devices with lightning connectors combine Sennheiser mic capsule technology with Apogee preamps and converters for excellent sound quality.

Animating Believable Animal Characters in a Live A

November 3, 2015, 10:33 AM

https://beta.aotg.com/animating-believable-animal-characters-in-a-live-a/

CGI 3D Tutorial: Animating Animals Tips and Tricks to Animating Believable Animal Characters in a Live Action Feature by William Groebe.

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