It is with a heavy heart that we announce we will no longer be updating Aotg.com. Back in 2007, when we started, there was a lack of access to information about film, television, and commercial editing. We wanted to fix that by creating a central location for content about editing to be stored.
Since then, we've watched the amount of content about editing on the internet grow exponentially. We've also watched social media tools come and go with that growth. Does anyone remember Google Wave!? These social media tools changed how people access and search for media and information. People tend to turn to Facebook, Youtube, Twitter, and Instagram for their news and information, and those are all great tools to promote your sites, but as a site that aggregates links to other sites for users, it just doesn't work for us.
We will keep the site live but archive the ability to add links and comments. We will keep our database live with the links for those who desire to use it to search for editing information and research.
Our podcast, The Cutting Room, will move over to the Filmmakeru.com website and will continue to be a place for interviews with editors and other film professionals.
Everyone who worked for Aotg.com loved what we created and are proud that we could help so many editors find content that spoke to them.
I look forward to seeing everyone at the various post events worldwide in the coming years!
Yours truly,
Gordon Burkell
Aotg.com Founder
August 11, 2015, 05:02 AM
http://cgi.tutsplus.com/tutorials/creating-a-dynam...
Open 3ds Max. Go to Shapes > Splines > Ellipse and draw an oval shape in the front viewport.
August 10, 2015, 11:08 AM
http://www.provideocoalition.com/after-effects-hid...
We were commentating on a Faceoff competition at the annual Motion Conference, where three artists have to finish an opening animation within an hour while onstage with the hosts breathing down their necks. That year's project involved beer branding, and one contestant decided to animate bubbles rising in a glass. They drew and animated one bubble...then hand-animated another...then hand-animated another...and soon had to move on to another part of the task to meet the deadline, when more b...
August 10, 2015, 11:04 AM
https://www.aotg.com/divide-and-corner-quick-start/
Divide a layer into layers, masks or shape layers with many options including custom corners and customizable collage.
August 10, 2015, 11:03 AM
https://www.aotg.com/multi-pass-sequence-manager-for-cinema-4d-tutorial/
Multi-pass sequence manager for Cinema 4D that helps you organize your rendered image sequences and maintain Object Buffer names.
August 10, 2015, 11:03 AM
https://www.aotg.com/iexpressions-2-character-animation-tutorial-part-2/
In this part, we connect the skeleton to our character using the puppet tool. You learn the basics, but also some...
August 10, 2015, 08:43 AM
http://lesterbanks.com/2015/08/making-type-pop-in-...
Ukramedia’s Sergei Prokhnevskiy shows one method for making type pop in After Effects. The Post Making Type Pop in After Effects originally appeared and published on %%BLOGLINK%,by lesterbanks
August 10, 2015, 08:42 AM
http://aframe.com/blog/2015/08/how-to-share-clips-...
This is a quick guide to show you how to Share clips from a Project to anyone in the world, via an email through Aframe. Firstly, go to Aframe in your internet browser to enter your Username and Password: When you login, you arrive on your Dashboard. You will see a list of Projects, click... Read More
August 8, 2015, 07:31 PM
http://lesterbanks.com/2015/08/c4d-r17-spline-tool...
Cinema 4D R17 brings new spline tool enhancements making it easier to draw splines in Cinema 4D and includes sketching, smoothing & boolean commands. The Post C4D R17 Spline Tool Revisions originally appeared and published on %%BLOGLINK%,by lesterbanks
August 8, 2015, 09:40 AM
http://lesterbanks.com/2015/08/use-iexpressions-fo...
iExpressions 2 allows you to animate a walk cycle by only keying the character's position. The Post Use iExpressions for an Automatic Walk Cycle in Ae originally appeared and published on %%BLOGLINK%,by lesterbanks
August 8, 2015, 09:40 AM
http://lesterbanks.com/2015/08/cinema-4d-random-pa...
Generate a random path on any polygon object using this handy python script. The Post Cinema 4D Random Path From Surface Tool originally appeared and published on %%BLOGLINK%,by lesterbanks
Daniel George McDonald sits down to discuss creating the finale for Cheer Season 2.
Gordon sits down with the editorial team of The Black Lady Sketch Show to discuss their approach to ...
Gordon sits down with Philip to discuss his work with Tyler Perry and his latest film A Madea Homeco...
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