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Unreal Build: Virtual Production, a free online event

October 26, 2020, 09:22 AM


Discover how virtual production is changing the game in filmmaking at the studio level during a free event, Unreal Build: Virtual Production, taking place online on Tuesday, November 10.

Body of Work: Rodeo FX on how it crafts crowds

October 23, 2020, 08:42 AM


So far in befores & afters’ Body of Work series, we’ve looked at creatures, robots, fluid sims and face replacements. Now we’re diving into crowds with Rodeo FX, and their particular challenges faced on the projects Now You See Me, Game of Thrones and Fantastic Beasts: The Crimes of Grindelwald.

Friday Free Plug-in - Dirty Filter From BPB

October 23, 2020, 08:42 AM


This week we are featuring Dirty Filter from Bedroom Producers Blog. It features a pair of resonant filters and emulated analogue tube circuitry. You can use the BPB Dirty Filter in your favourite DAW to add some subtle colouration or to crush the audio signal into pieces.

One of Us VFX Sets the Italian Scene for HBO’s ‘We Are Who We Are’ | Animation World Network

October 23, 2020, 08:41 AM


Theo Demiris and his team created a variety of Italian environments, from marshland to an Army base, while in lockdown, for Academy Award-nominated Luca Guadagnino’s series about two American kids living at a U.S. military base in Italy.

MR. X Delivers Otherworldly VFX for Ridley Scott’s ‘Raised by Wolves’ | Animation World Network

October 22, 2020, 08:40 AM


Visual effects house’s Toronto and Bangalore studio’s tackle the Necromancer and its scream as they produce 476 shots on the hit HBO Max sci-fi thriller.

Adobe tries using AI to fix blurry video footage

October 22, 2020, 08:40 AM


Between things like camera shake and poor lighting, the videos you take with your phone, DSLR or mirrorless camera can end up blurry for any numbers of reasons. Worse yet, it’s difficult to sharpen a photo or video after the fact, and more often than not, the results don’t look great. However, with the help of AI, Adobe thinks it may have the solution for blurry photos and videos.

RECAP: Adobe MAX 2020 - Day 1

October 21, 2020, 12:02 PM


Yesterday marked the first day of Adobe MAX 2020, this year taking place entirely online and free to access for all. I’ve been lucky enough to be invited to cover the event the past two years and this time was no different (although obviously, from the comfort of my apartment).

THE UMBRELLA ACADEMY - Season 2: VFX Breakdown

October 21, 2020, 12:02 PM


Let’s have a look at the invisible work by Pixomondo on the second season of THE UMBRELLA ACADEMY...

Scanline VFX Adds Veterans Derek Spears and Nicolas Aithadi

October 21, 2020, 08:24 AM


Long-time VFX supervisors join studio’s Los Angeles and Vancouver offices, respectively; company bolsters team to deliver upcoming projects including ‘Eternals;’ ‘The Suicide Squad;’ ‘The Batman;’ ‘Lisey’s Story;’ ‘Fengshen Trilogy;’ ‘The Jade Earring;’ and ‘The Nevers.’

What's new in Adobe Premiere Pro from Adobe MAX? Transcriptions and captions by Scott Simmons - ProVideo Coalition

October 20, 2020, 12:21 PM


Adobe MAX is here so that must mean another update to Adobe Premiere Pro. I know what you’re thinking… didn’t Adobe just have a big update? Yes, they did, the September release. With that release, we got Scene Edit Detection and some new beta stuff. This MAX release gives us more beta stuff and some early access. I guess technically this isn’t a new release of the shipping version then and more of a look at features down the road.

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