A community-driven source for post-production information
January 29, 2020, 09:18 AM
Kelly and Kade Eckstein are brothers. They both attended, at different times, CG Masters School of 3D Animation & VFX in Vancouver, which involved a three-term – one full year – enrolment. And they both scored jobs in the visual effects industry after graduating.
January 28, 2020, 15:44 PM
Norwegian sound designer Tormod Ringnes has worked on everything from Hollywood blockbusters like Pirates of the Caribbean: Dead Men Tell No Tales and Maleficent: Mistress of Evil, to award-winning Norwegian films like Kon-Tiki, Max Manus: Man of War and games like Battlefield V.
January 28, 2020, 12:31 PM
Here’s an exclusive first look at Halon Entertainment’s previs reel for Ford v Ferrari. You’ll notice very quickly it has a stylized feel to it, and that was intentional, so that it matched the storyboards for the film and could be intercut with them during early editing.
January 28, 2020, 09:02 AM
Based off of the book written by 13-year-old Naoki Higashida, Jerry Rothwell’s The Reason I Jump aims to translate the experiences of non-verbal autistic people in a way that is honest and multifaceted. Choosing not to simply concede to the opinions of parents and specialists, the documentary aims to break the assumption that divergent ways of experiencing the world are not abnormal, and communication can transcend language and actions. Editor David Charap speaks to the unique experience of having a nonverbal group of individuals explain the intricacies of their everyday lives to an audience through imagery and imagination.
January 28, 2020, 09:01 AM
Visual effects and animation studio Framestore, which won Oscars for “The Golden Compass,” “Gravity” and “Blade Runner 2049,” and whose recent work includes “Avengers: Endgame” and “Spider-Man: Far From Home” in movies, and “His Dark Materials” and “Watchmen” in TV, has launched FPS, which offers a suite of pre-production services.
January 27, 2020, 15:30 PM
The Gnomon Workshop has released nCloth for Production, a complete guide to using Maya’s nCloth toolset to simulate clothing, recorded by Method Studios lead creature FX TD Rohit Jain.
Avid filled in some workflow gaps at IBC 2019, announcing native support for Apple ProRes Raw in Med...
At one point in Chad Stahelski’s John Wick: Chapter 3 – Parabellum, Keanu Reeves’ titular char...
Blackmagic Design scaled down the production switcher at IBC, announcing the new Atem Mini, a $295 l...
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